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Localization Testing is a key phase for the release of software or any digital media.
The innovative solution we developed and
implemented for Microsoft is setting the benchmark. The achievements are:

  • More bugs found and fixed
  • Reduced testing time
  • Faster bug reporting and fixing
  • Better Certification
    performances
  • Effective use of idle time
  • Improved feed for Linguistic QA
  • Improved Communication
In other words, better quality, faster
processing, lower cost.
 Our 100 seats multi-language testing Lab is equipped to perform localization testing on PC, Consoles, Handheld Devices
Microsoft Xbox
Sony Playstation 2
Nintendo Gamecube
Microsoft Windows XP
Sony Playstation Portable
Nintendo Game Boy
Nintendo Wii
Sony Playstation 3
Nintendo DS
 Our unique approach allows us to perform
 Functional and Linguistic Testing at the same time,
 achieving the optimal results in terms of quality and costs.
 Onsite teams of native speaker games testers are
 supported by our Language Quality Control department.
 This synergistic approach takes advantage of both worlds
 avoiding all the normal drawbacks of having testing
 performed by linguists and language fixed by testers.
 For further information on our unique model please contact
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